Your weapon is gated by your Strength (for melee) or Dexterity (for bows), so the best pick is usually the strongest thing your current stats can equip. Most standout early weapons are one-handed swords and maces, with bows filling the ranged slot. The list below spans Chapters 1 and 2 and reflects early-game impressions; raise Strength and Dexterity through
Diego to climb it.
Early weapon comparison
| Weapon | Type / Damage | Requirement | How to get |
|---|---|---|---|
| 1H Sword, 12 Edge | 8 STR | Free at the foot of a large dead tree in the canyon on the way to the Old Camp ( | |
| Bow, 20 Point | 10 DEX | Free from | |
| 1H Sword, 21 Edge | 15 STR | Free from a chest in a riverside cave near the New Camp entrance, or buy from | |
| Bow, 24 Point | 14 DEX | Looted from | |
| 1H Mace, 25 Blunt | 22 STR | Looted from | |
| 1H Mace, 26 Blunt | 21 STR | Looted from | |
| 1H Mace, 29 Blunt | 26 STR | Looted from | |
| Judgement Sword | 1H Sword, 30 Edge | 20 STR | Bought from |
| 1H Sword, 40 Edge | 30 STR | Bought from |
Ranked rundown
Lurker's Bite (15 STR, 21 Edge) is the best Chapter 1 pick. It is reachable around level 2, comes free from a cave near the New Camp, and can also be bought from
Fisk.
Bloodfly Sting (21 STR, 26 Blunt) is a hard-hitting Chapter 1 mace looted from
Lefty. Once One-Handed is Trained, its underhand swing can knock enemies down.- Judgement Sword (20 STR, 30 Edge) is a Chapter 2 buy from
Fisk that one-shots
Scavengers and
Molerats, and asks for the same 20 Strength most players already build toward.
Longsword (40 Edge) is the top one-handed sword here, but it needs 30 Strength and a bigger Ore outlay than the Judgement Sword.
Rider's Bow (14 DEX, 24 Point) is a clear upgrade over the
Shortbow for ranged work, looted from
Shrike or
Lefty.
Steel Tongue (26 STR, 29 Blunt) is a strong mace from
Baal Parvez, but its high Strength requirement holds it back early.
Sting Mace (22 STR, 25 Blunt) is a solid blunt option that comes free from common quest kills.
Old Sword (8 STR, 12 Edge) is the free starter you grab on the road to the Old Camp; weak, but enough to begin with.
Shortbow (10 DEX, 20 Point) is the free starter bow from
Drax and your first ranged tool.
Several of these come from quests that also hand you loot and progress at once, so you rarely need to spend much Ore on weapons early. Save your nuggets for the Chapter 2 swords from
Fisk.
Looking ahead
Once Strength climbs past the early-game range, heavier weapons open up. The
Battlesword (33 Edge, 23 STR) is a free unlocked-chest find in a Black Goblin cave southeast of the Old Camp, and the
Warder's Sword (32 Edge, 22 STR) is an Old Camp Warder reward. Beyond those sit the high-Strength two-handers and orc weapons such as
Krush Pach (50 Edge, 42 STR), which require far more investment.
Damage types matter against different enemies and armor: Edge for swords and axes, Blunt for maces and hammers, Point for bows. Carry both an Edge and a Blunt option when you can.