New Camp — Chapter 1: One of the mercenaries; he is who you ask how to join the New Camp, where you can sleep, and who 'us' (the mercs) are.
Quests Gorn takes part in across Gothic 1 Remake.
Items Gorn carries in Gothic 1 Remake.
Gorn can be found in the New Camp (Mercenary).
You: How do I join the New Camp?
Gorn: If by that you mean joining us mercs, you'll have to be a way better fighter. Doesn't matter what kind of steel, but you have to be good with it.
Gorn: Not to mention you have to know your way around the Colony.
Gorn: To say it plainly, no chance in the world Lee would sign you up as of now. But you could try Lares and his gang.
Gorn: Hey. A new face.
You: Who are you?
Gorn: Gorn. Mercenary of the mages.
You: Where can I sleep around here?
Gorn: Well, the huts are all taken. But you could go and take Shrike's.
Gorn: He's a bandit, who just claimed the hut by the edge of the cavern the other day. It was empty, but actually, it belonged to us.
You: Who's "us"?
Gorn: The mercenaries. Mercs and bandits don't share the same quarters - and normally, Lares' men know better then to hog this side of the cave.
Gorn: Teach Shrike a lesson, and you can have that hut for yourself.
You: Shrike "relocated" to another hut.
Gorn: Good. Torlof just told me he'd give that guy a good beating, but seems you were faster. Well done.
You: "Mercenary of the Mages?"
Gorn: Yeah. We protect the diggers in the New Mine, and the ore pile of the Water Mages.
Gorn: You might have heard of our commander - Lee. He's a former general, and he put together the best fighters of the Colony to start a mercenary crew.
Gorn: That's us.