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Gorn
NPCNew Camp · Mercenary · Level 999

Gorn

Level999
Health1500
Availability & Requirements

New Camp — Chapter 1: One of the mercenaries; he is who you ask how to join the New Camp, where you can sleep, and who 'us' (the mercs) are.

Attributes
Health1500
Strength100
Dexterity40
Mana20
Super Armor400
Resistancesdamage taken reduction
Edge50
Blunt50
Point50
Fire28
Energy16
Ice16
Wind16
Carries4 items

Items Gorn carries in Gothic 1 Remake.

Where to FindNew Camp

Gorn can be found in the New Camp (Mercenary).

Gorn
New Camp
Open Gorn on the interactive map →
Dialogue19 lines

You: How do I join the New Camp?

Gorn: If by that you mean joining us mercs, you'll have to be a way better fighter. Doesn't matter what kind of steel, but you have to be good with it.

Gorn: Not to mention you have to know your way around the Colony.

Gorn: To say it plainly, no chance in the world Lee would sign you up as of now. But you could try Lares and his gang.

Gorn: Hey. A new face.

You: Who are you?

Gorn: Gorn. Mercenary of the mages.

You: Where can I sleep around here?

Gorn: Well, the huts are all taken. But you could go and take Shrike's.

Gorn: He's a bandit, who just claimed the hut by the edge of the cavern the other day. It was empty, but actually, it belonged to us.

You: Who's "us"?

Gorn: The mercenaries. Mercs and bandits don't share the same quarters - and normally, Lares' men know better then to hog this side of the cave.

Gorn: Teach Shrike a lesson, and you can have that hut for yourself.

You: Shrike "relocated" to another hut.

Gorn: Good. Torlof just told me he'd give that guy a good beating, but seems you were faster. Well done.

You: "Mercenary of the Mages?"

Gorn: Yeah. We protect the diggers in the New Mine, and the ore pile of the Water Mages.

Gorn: You might have heard of our commander - Lee. He's a former general, and he put together the best fighters of the Colony to start a mercenary crew.

Gorn: That's us.